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THIEF Europa finally has a proper guild house. Quietly nestled in a deserted mountain pass - far enough from civilization that no one will hear the tortured screams passing slaves.Downstairs training area, per Tony's idea (complete with teleporter treadmill!).
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Inside area is to display steals (mirrors Chad's Napa house), the outside balcony provides space for vendors (should we decide to sell stuff back to folks).
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Runes to the important hot-spots (idea from Chad's Siege keep).
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"The Corner," where we must learn to consider our sins while burning off murder counts.
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-Locke Smythe
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