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>Reviews
"The dialogue, characters, and story in the game are all pretty great. For that alone, I would definitely recommend playing this title." says RPG RPG Revolution's Official Review in July of 2009. "8.0" Source
"The tone of the game, as you'll see, is very devil. Difficult to [not] smile in the face of countless dialogue of rare stupidity that [you'll] read [while] playing." says Rpg2s Magazine in their September 2008 Issue. "8.5" Source
>Game Status: Acts 1 & 2 Complete
- This project started on 6-21-06.
- This is an Ultima Online fan game made with RPG Maker XP.
- This game is FREE to download and play.
- The current version will take you through the first 2 of 3 Acts and contains roughly 13-18 hours of gameplay.
- The spoiler thread for Act 3 (and the ending of the game) can be found on the forums.
- You can view the complete list of credits HERE.
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>Backstory
I decided very early on what my goal was. To tell the entire tale through the eyes of Chad never knowing the key role he plays in the greater story playing around him. Some of the supporting characters will be directly involved with the story, but they'll never speak of it openly. I'll either cut to a scene half-way through the conversation so the player doesn't get all of it, then Chad walks in hearing even less.
Now the "real" RPG story where he saves the world/gets the girl/defeats the prophicized true evil spawn of hell? I'm not going to give that away just yet. But in truth, that's not the focus of the game.
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>Features
PROS:
- All 64 Magery spells and 10 Chivalry spells straight from Ultima Online.
- Graphics, Sound fx, and BGM from UO.
- Recognizable Dungeon layouts and monsters from UO, in addition to completely new dungeons.
- Recognizable Towns and Cities from UO, in addition to completely new populated areas.
- A supporting cast of characters which were originally based off of real people found within The Mis-adventures.
- Includes situations, locations, quirks and inside jokes that are call backs to The Mis-adventures.
- "The Mastery System" - Like UO, the skill system is one of the main driving forces of the game. All but two of the main characters have three skills each. Each skill has a maximum value of 1000. The higher the skill, the more powerful it becomes and the harder it is to gain. All the actions you take in the game have a direct effect on your skills. (i.e. The more you cast spells, the higher your magery becomes.) All of the UO skills are all independant of Level-ups.
- The game not only supports the battle oriented skills (Magery, Chivalry, Healing, etc.), but also supports some of the crafting skills, all of which you may choose to train or not train.
CONS:
- Mostly RTP Character Sets.
- Lack of complex Scripts. Almost all features are done with events alone.
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-Chad Sexington
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