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>1.8: Endrick's Most Valuable
"What's wrong with Jack?" Chad wonders. Whatever it was, it's just Chad and B.E.O. now.
>Enter Endrick and The Bears
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[A] Right before you turn the corner to the next hall, you spot the people who are making all the noise and decide to listen in. You also spot what looks to be a very valuable item in the paladin's pocket.
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[B] The earthquake created a chasm through the cave wall. There's an exit at the end of the tunnel.
[C] The earthquake also blocked the path back to the rest of the cave. There's no turning back now.
[D] When you have the chance to control again, you're left with the task of stealing the item from the paladin's pocket. Again, remember Rule #1. And this time you have to be careful. You may be hidden, but you're not totally invisible. Any wrong move will blow your cover. Step behind him and with his back turned, take the item.
Warning: If you're not careful and step on the wrong tile or try to take the item from Endrick when you're not behind him; you will reveal, you will be caught, and the game will be over.
Strategy: With 350 hit points a piece, it'll be very hard to beat them if you didn't pick up any Lesser Explosion Potions. When the battle starts, just start bombing them with potions. Either go for Mythran or Pharaun Mizzrym. Mythran may be the mage and he does have the Heal spell, but you want to be careful of Pharaun's *shakes fleas* attack. It will lower every single one of your stats for 3 turns. Use Endrick to heal with his Close Wounds spell. You could also use bandages, but with so little Healing Skill, they won't be very effective.
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