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1.22: Treasure Map 03



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>1.22: Treasure Map 03

After TheOneEyedJack rejoins your party, they now have a direction and a destination... of course, they're not sharing that information with you just yet. But before you go, check Treasure Map 03 once more. That's right. Treasure time. Just when you thought you were done with the orcs, they show their faces again.


>The 3rd Orc Cave

[A] Flame traps are all around you, but can be easily side-steps. If you touch one, just heal up and move along.
[B] The note written in orcish reads: "Green drink is good."
[C] A chest with Spined Studded Armor. The trip was worth it just for this. This is the strongest armor Chad can equip until the end of Act I.
[D] A chest with a Clockwork Assembly.
[E] A chest with 7 Shurikens.
[F] A keg that contains enough liquid for 10 Lesser Poison Potions.
[G] A keg that contains enough liquid for 10 Cure potions.

Tip: If you're as sick of orcs as I am, just use the Hiding Skill and skip them all for the treasure.


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